

- Pillars of eternity map bug fix install#
- Pillars of eternity map bug fix Patch#
- Pillars of eternity map bug fix Pc#
Meanwhile, more modern games - including AAA action games like Control and Hitman 3 - have adopted a cloud-based model, streaming in gameplay to the hybrid console over a net connection.
Pillars of eternity map bug fix Pc#
Since its launch in 2017, the Nintendo Switch has attracted a surprising number of PC strategy games, including many CRPG titles such as the nearly 25-year-old Baldur’s Gate. Versus Evil went on to note that “this will leave issues present that have been reported to us,” a reference to certain features of the game not working as anticipated. “We have, unfortunately, reached a limit on what we can do with our updates to the game and have exhausted the options left to us from the PC original in regard to the limitations of the hardware we are working with.” “It has been a massive undertaking to get us to this point,” reads the announcement by Versus Evil. Hopefully people will bother reading the thread.Pillars of Eternity Nintendo Switch update: /ZTkGeMRurm- Versus Evil February 9, 2021 I would've edited the OP to reflect your info, but unfortunately this forum does not allow changes to posts after a certain amount of time. That's why I left in the option to manually edit the speed values, and didn't just set them to the default values. I didn't play a monk, but I suspected something of the sort might be an option for some characters at some point. Isn't it? If not, the developers should be notified.Īs for the monk speed buff (I assume you mean Fast Runner), good catch.
Pillars of eternity map bug fix Patch#
I kinda stopped following this thread since patch 1.04 came out, as the release notes mention this bug specifically as fixed, retroactively as well. Glad it worked out, and sorry for the late reply. Sorry to double post but I ade this accoutn to post on the speed issue in the first place, anyhow, I figured out what I did wrong after re-reading the instructions, got it to work, thanks a bunch, btw, monks have a higher movement speed if they take a certain buff, puts their running speed to 7 and their walking speed to 2.5 Start the game, load your save, and if all went well you're good to go. If you're using winrar, you can simply drag and drop the file into the Winrar window. Put the fixed MobileObject.save file back into the savegame file you extracted it from. You can either edit them manually, or click the "Defaults" button to automatically set the speeds to their initial values.Ĭlick "Save Changes" to write the new speed values to the file. Itumaak is supposed to have a running speed of 5.5 and a walking speed of 2. Companions you've not yet met will be greyed out.įor all the characters except the fox companion Itumaak, running speed should be 4 and walking speed should be 2. Run PillarsSpeedFix.exe, click the "Open File" button, select the extracted MobileObjects.save.įor each companion you've already encountered in this playthrough, you'll get two values: Running speed and walking speed. By default, the game keeps the save files in \Saved Games\Pillars of Eternity. Open the savegame you want to fix (Winrar will do the job), and extract the file MobileObjects.save. Your savegame files are actually zipped archives. Make sure and mention the exact names of the characters needing a fix. I can help, but you'll have send me your save file. If your problem character is a hired adventurer or a non-Itumaak animal companion, it will need to be fixed manually. Currently, the fix can only deal with the main character, the default companions and Itumaak.Boots of Speed) before running the program. Make sure you unequip any items that change your character's speed (e.g.Keep a backup of your save! I've yet to break a game with this fix, but there's always a first time.That's what I get for using Visual Studio Express.
Pillars of eternity map bug fix install#
Hopefully you have it already as many games install it. The problem usually presents as some characters moving too slowly while others move too fast. I've written a small program that can be used to fix saved games which suffer from this bug.
